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IDProjectCategoryView StatusDate SubmittedLast Update
0001070LuxRenderCorepublic2011-05-10 10:562012-09-11 06:10
Reporterguibou 
Assigned Toguibou 
PrioritylowSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version 
Target Version1.0Fixed in Version1.0RC4 
Summary0001070: SPPM density estimation bugged with light groups
DescriptionLight groups with very low photon density appears too much bright on the render with sppm
Steps To ReproduceSet a plane with two light in the scene. One with power 1 and the other with power 100 with different colors.

See the two different light groups separately with a linear tonemapping. Compare with the same scene in path tracing. The light group of power 1 in brighter in sppm than in path tracing.
TagsNo tags attached.
Mercurial Changeset #
Requires Documentation UpdateNo
Requires Exporter Update
Attached Filesdiff file icon fix_sppm_light_group_radiance_estimation.diff [^] (4,789 bytes) 2011-05-10 10:56 [Show Content]

- Relationships

-  Notes
(0003028)
guibou (developer)
2011-05-13 08:28

Fixed in HG

- Issue History
Date Modified Username Field Change
2011-05-10 10:56 guibou New Issue
2011-05-10 10:56 guibou File Added: fix_sppm_light_group_radiance_estimation.diff
2011-05-13 08:28 guibou Note Added: 0003028
2011-05-13 08:28 guibou Resolution open => fixed
2011-05-13 08:28 guibou Steps to Reproduce Updated View Revisions
2011-05-13 08:28 guibou Additional Information Updated View Revisions
2011-05-24 12:55 jeanphi Target Version => 1.0
2011-12-12 09:05 J the Ninja Status new => resolved
2011-12-12 09:05 J the Ninja Assigned To => guibou
2012-08-21 06:58 jeanphi Fixed in Version => 1.0RC4
2012-09-11 06:10 jeanphi Status resolved => closed


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