LuxRender 1.7 snapshot failed to build

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LuxRender 1.7 snapshot failed to build

Postby luya » Fri Mar 30, 2018 11:13 pm

Using the latest snapshot of LuxRender 1.7 devel,
https://bitbucket.org/luxrender/luxrays

it looks like the compilation failed at the slg-core running with GCC 8.x.x as highlighted by the build.log beow,

https://koji.fedoraproject.org/koji/tas ... D=26071320

Would someone check out the cause and provide a patch please?

Thanks
luya
 
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Re: LuxRender 1.7 snapshot failed to build

Postby jensverwiebe » Sat Mar 31, 2018 2:35 am

Code: Select all
/builddir/build/BUILD/luxrender-lux-f56582df55f4/luxrender-luxrays-ceb10f796325/src/luxrays/core/bvh/bvhembreebuild.cpp:26:10: fatal error: embree2/rtcore_bvh_builder.h: No such file or directory
 #include <embree2/rtcore_bvh_builder.h>
          ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
compilation terminated.
make[2]: *** [src/luxrays/CMakeFiles/luxrays.dir/build.make:437: src/luxrays/CMakeFiles/luxrays.dir/core/bvh/bvhembreebuild.cpp.o] Error 1


Your build environment misses the custom made embree_bvh_build includes ( and libs ? ).
Should be available, i once put those in the linux deps fully prebuild.
https://bitbucket.org/luxrender/linux_d ... 259f78ce01

Check pls whats up with this.
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