Issue with HDRI lighting

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Re: Issue with HDRI lighting

Postby Meelis » Wed Apr 04, 2012 1:40 am

SATtva wrote:Rendering with alpha channel and later composing with high-res image would be a LOT easier.

Good idea.

Another way would be to make sphere and uv-map hdr map and high resolution crop on it and set material as emitter.
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Re: Issue with HDRI lighting

Postby SATtva » Wed Apr 04, 2012 2:04 am

Absolutely. You can even unwrap the map into a regular planar image with Hugin or something similar.
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