Linear (Manual) settings not appear in Blender

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Linear (Manual) settings not appear in Blender

Postby GhsT » Sat Dec 31, 2011 1:04 pm

I have a scene which I need to manually configure the Linear



In Blender, I can select the option in the chamber Linear (Manual) Tonemapper, but the values ​​in LuxRender Gui (Sensivity, Exposure, fstop, Gamma) do not appear in Blender.

I need to produce an animation, so that all frames are need to be configured with these values. Where are these values ​​in Blender? Thanks:)

PS: The values of Gain and black body temperature in light groups in Luxrender Gui where I can find in blender? Thanks again! And Sorry for my english!
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Re: Linear (Manual) settings not appear in Blender

Postby J the Ninja » Sat Dec 31, 2011 1:31 pm

They're derived automatically to match the values you set for the camera, you can find those higher up in the panel. Gamma is set to match your film gamma value, since that is what it's supposed to be set for.

You can find light group gains in the world panel. This isn't the actual light group gain, but it will have the same effect. Temperature isn't adjustable for light groups (it's an offset anyway, not the actual lamp temperature) you should adjust the settings for the lamps themselves. (Remember, you can have all lamps sharing a single blackbody texture for their color to make adjusting everything simple.)
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Re: Linear (Manual) settings not appear in Blender

Postby GhsT » Sat Dec 31, 2011 3:17 pm

Thanks for the fast reply!

Only a noob question: the exposure, if in luxgui i set to 1/2, in the camera settings of blender, the open value has to be 0.5 and close 1?

Thanks again!
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Re: Linear (Manual) settings not appear in Blender

Postby J the Ninja » Sat Dec 31, 2011 4:16 pm

Yes, as long as exposure type is set to "absolute"
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Re: Linear (Manual) settings not appear in Blender

Postby GhsT » Sun Jan 01, 2012 9:36 pm

Thanks! :D
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