I'm using Blender 2.61 (stable) and the latest weekly for windows (OpenCL, 64-bit) and downloaded the latest build of luxblend from http://src.luxrender.net/luxblend25/
When I export a scene the resolution which is written in the lxs and therefore rendered in luxrender is always half the resolution I chose. (For example 1920x1080 becomes 960x640).
Am I doing something wrong, or is this a bug?
Have a good evening.