Reality 2.0 supports both Lux 0.9 and SLG. I made a very short video that shows SLG rendering via Reality 2.0. hardly news for the people here but still good to see the integration in apps in this category:
Thank you everybody, it means a lot coming from this crowd. The reaction from the people has been phenomenal. It's a bit like when Reality 1.0 was released. At that time very few people knew about LuxRender in the Studio community and now they are such great fans, they don't want to use anything else. Now something like that is happening with SLG. People are actually planning they hardware upgrade after this release, to use SLG, I'm no kiddin' ya. It's great to see so much enthusiasm and this is all because of the great software that you have written.