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boost::shared_ptr<Texture<FresnelGeneral> > &fresnel;
Is that "&" a typo? Keeps crashing on windows, with good reason from what I can see...
Moderators: jromang, tomb, zcott, coordinators
boost::shared_ptr<Texture<FresnelGeneral> > &fresnel;

Lord Crc wrote:
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boost::shared_ptr<Texture<FresnelGeneral> > &fresnel;
Is that "&" a typo? Keeps crashing on windows, with good reason from what I can see...



"color fresnel [...]
Lord Crc wrote:I feel that the parameter name for fresnelcolor looks odd and out of place. Could we rename it to "Kn" or "Rn"? I feel that would be more consistent with the other materials. We'll have to be quick about it or it'll stick...
Lord Crc wrote:Also I suppose we could add some code to GetFresnelTexture which creates a fresnelcolor if you write
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"color fresnel [...]
or?




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