Hi all,
Sorry for the lack of any updates the last weeks. I just didn't have time for any work on LuxC4D. At least I set up now Visual Studio Express 2008 and modified it to support 64bit builds. That means I can build now 64bit plugins for C4D on Windows. While doing that I also updated the project files and source to build for C4D R11.5. I will update the Hg repository, when it's running again.
For Macintosh I will check, if I can build 64bit plugins on Mac OS 10.4. If I can, I will post them in this thread, if not, this might take a little longer.
For the last version 0.06c of LuxC4D please go to http://www.luxrender.net/forum/viewtopic.php?f=29&t=3064
As you can see, there are now a lot of combinations between different versions of Mac OS and C4D and bitness (32/64 bit). That means it's quite hard for me to make sure that all of them work. This is where I'm relying on you: I.e., please let me know if there are problems with any of these combinations. Thanks.
I hope everything works fine.
Cheers,
Marcus
EDIT: Removed plugin archives to avoid that people download the broken version.