LadeHeria Works

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LadeHeria Works

Postby LadeHeria » Sun Apr 24, 2011 1:32 pm

In the topic I will post all my finished Works :

Interior : Luxrender 0.7, Blender 2.49b
final.png


Caustics : Luxrender 0.8 RC2, Blender 2.49b
caustic_big.png


Montre : Luxrender 0.8, Blender 2.49b, Modelling in Blender 2.5
montre_final_retouche.jpg


Sintel : Luxrender 0.8 RC2, Blender 2.49b
upload.jpg


Montres : Luxrender 0.8 RC, Blender 2.49b
montres.jpg


Lux Logo, Blender 2.57, SLG 1.8beta1, Postptoduction in Blender 2.5 and GIMP
3.png


Domino, Poetry in Motion Competition, Blender 2.59, Luxrender 0.9
domino.png


Cubes, Blender 2.60, SLG 2.0, Postproduction in Darktable 0.93
final.jpg


Souris, Blender 2.62, Luxrender 1.0RC
Image

Some render are also (click on the image to see more) :
Image

Post in construction

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Last edited by LadeHeria on Tue May 29, 2012 7:21 am, edited 8 times in total.
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Re: LadeHeria Works

Postby B.Y.O.B. » Sun Apr 24, 2011 1:43 pm

The texture of the "Montre" is very nice :)
Good work overall.
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Re: LadeHeria Works

Postby SATtva » Sun Apr 24, 2011 1:58 pm

The "library" interior scene is awesome.
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Re: LadeHeria Works

Postby moure » Sun Apr 24, 2011 2:01 pm

great ladeheria! :)
i especially like the montre(clean design) and the interior( very nice idea )
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Re: LadeHeria Works

Postby LadeHeria » Sun Apr 24, 2011 2:53 pm

Thanks a lot for all your comment.

B.Y.O.B. wrote:The texture of the "Montre" is very nice :)
Good work overall.


Tis is the gold material of the "Montre".
Capture-1.png


Texture of the Dial is made with Blender, it is the only texture of the scene.
test.png


I also use a agfacolor-futuraII-400CD film.

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Re: LadeHeria Works

Postby B.Y.O.B. » Sun Apr 24, 2011 4:05 pm

LadeHeria wrote:Texture of the Dial is made with Blender, it is the only texture of the scene.

Not really, you're using a distortednoise-textur for the bump, too.
Good material, but why don't you use the "Gold"-Preset?
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Re: LadeHeria Works

Postby Inlite » Sun Apr 24, 2011 7:46 pm

I love that Interior scene, very original stuff
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Re: LadeHeria Works

Postby LadeHeria » Mon Apr 25, 2011 9:10 am

Hi,
Why do I don't use the gold preset ? My material is much like Bronze or Copper (and not gold).
With a Gold preset, same Bump texture.
Image

I also join as an attachments the .blend of the caustics image. Open it with Blender 2.49b, use the Outliner to found the light.

upload.blend
(1.64 MiB) Downloaded 97 times


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Re: LadeHeria Works

Postby B.Y.O.B. » Mon Apr 25, 2011 11:30 am

LadeHeria wrote:Why do I don't use the gold preset ? My material is much like Bronze or Copper (and not gold).
With a Gold preset, same Bump texture.

Yeah, I see. My comment wasn't meant as a critizism at all, I just wanted to know if there was a specific reason. Your material is really very good!
edit: I mean, it's fitting much better to the model.
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Re: LadeHeria Works

Postby Manollo » Tue Apr 26, 2011 1:42 pm

Oooh... We have to go here to see your work :mrgreen:
Great picture Lade... and thanks for sharing !
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