LuxRender Materials Database Version 2

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LuxRender Materials Database Version 2

Postby dougal2 » Sat Apr 09, 2011 11:58 am

I'm pleased to announce the opening of the LRMDB2 :)

The new user interface for downloading materials can be found on the website here as a flash application: http://www.luxrender.net/page/lrmdb2

If you preferred the old web interface (which still has a few more features than the new flash one), you can find it here: http://www.luxrender.net/lrmdb2/

In due course, I hope to bring the flash version up to the same level as the web interface; and of course patches are welcome ( http://src.luxrender.net/lrmdb2-flash-frontend/ )

As of today though, the database is seriously lacking in content :(

LuxBlend25 already has a full integration implemented, and at the present time this is the only way to upload materials to the database.
Having the exporter upload directly to the database is partially a guarantee that the data uploaded is complete and correct; it's also quite convenient ;)

Any other developers wishing to interface with the lrmdb2 should first study and implement the lbm2 format ( viewtopic.php?f=10&t=5838 ) and then consult me regarding the lrmdb2 web service for upload.

In order to maintain a long-lived database, we also are looking for someone who can perform moderation duties; this will include categorisation of materials, and perhaps renaming or deleting broken ones.
EDIT: Thanks J The Ninja for volunteering immediately :)

We may also need help from developer-level users to run the preview-rendering script for a few hours a week if the number of submissions to the database demands it. I ask for developer-level users because the rendering script may need some careful configuration to get it running reliably.

Enjoy :D
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Re: LuxRender Materials Database Version 2

Postby jeanphi » Sat Apr 09, 2011 1:33 pm

Hi,

Awesome news! Time to convert previous materials to LRMDB2...

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Re: LuxRender Materials Database Version 2

Postby MaRo » Sat Apr 09, 2011 2:02 pm

Fantastic news!

How about creating contests for materials, like it's currently done to highlight new features? This way we could potentially increase the number of available materials at a faster pace...
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Re: LuxRender Materials Database Version 2

Postby SATtva » Sun Apr 10, 2011 3:28 am

dougal2 wrote:In due course, I hope to bring the flash version up to the same level as the web interface

And I sincerely hope you'll leave html interface in place for us poor Linux gnash users. ;)
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Re: LuxRender Materials Database Version 2

Postby jeanphi » Sun Apr 10, 2011 4:32 am

Hi,

The new flash interface works well here on Ubuntu.

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Re: LuxRender Materials Database Version 2

Postby tomb » Sun Apr 10, 2011 5:16 am

Fantastic work Doug :)
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Re: LuxRender Materials Database Version 2

Postby SATtva » Sun Apr 10, 2011 5:19 am

jeanphi wrote:The new flash interface works well here on Ubuntu.

With Adobe Flash i suppose?
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Re: LuxRender Materials Database Version 2

Postby Bao2 » Sun Apr 10, 2011 6:55 am

SATva, in ubuntu 64bits:

sudo add-apt-repository ppa:sevenmachines/flash
sudo apt-get update
sudo apt-get install flashplugin64-installer

and tell if it works now
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Re: LuxRender Materials Database Version 2

Postby SATtva » Sun Apr 10, 2011 8:09 am

I'm using Gentoo, and of course could install Adobe Flash (after jumping through some hoops), but won't put that closed source holed crap into my system even on pain of death.
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Re: LuxRender Materials Database Version 2

Postby jeanphi » Sun Apr 10, 2011 8:18 am

Hi,

Adobe flash indeed. However if the content is properly advertised, it should associate gnash to it automatically, the metadata should probably be adjusted.

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