Set constant sky colour from Blender?

Discussion related to the 'LuxBlend' Blender 2.4+ python exporter script.

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Set constant sky colour from Blender?

Postby edna » Sat Apr 09, 2011 7:54 am

Hello. I am back to playing with LuxRender again after a few months way, as Freestyle replaced Lux as my favourite toy for a while.

I am sure that with LuxBlend I used to be able to set the sky colour as constant (or was it infinite) and just give it a colour. Can I do that in the integrated Blender 2.5 version? "Sky only" in the sun lamp settings seems to be the closest I can get, but it doesn't let me set the colour.

Should I wait for it to be integrated, or have I missed something?

Thanks.
LuxRender/LuxBlender 0.8, Blender 2.5
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Re: Set constant sky colour from Blender?

Postby dougal2 » Sat Apr 09, 2011 7:55 am

Use a HEMI lamp.
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Re: Set constant sky colour from Blender?

Postby edna » Sat Apr 09, 2011 7:57 am

Oh, answered my own question: you set up a Hemi lamp and select Infinite.

I did search before I posted, I promise!
LuxRender/LuxBlender 0.8, Blender 2.5
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