Discussion related to the LuxRender Material system, programming API and Scene file format.
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by aldozang » Sun Jan 30, 2011 9:33 pm
Dougal, How you set a light with "infinitesample" in luxblend25. The only sample method is uniform sampling over a sphere of directions (infinite plugin). I have included in my version for augmented reality two methods of sampling, uniform and importance, where the importance is coded as infinitesample by the exporter. You can see this in the patch that i have submited for you in my last message. Im a fan of your job.
Aldo
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aldozang

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