New "band" texture

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Re: New "band" texture

Postby Abel » Sun Dec 12, 2010 8:00 am

SATtva wrote:Christ! That is awesome! :shock:

Yes! I'd say it looks incredibly good!
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Re: New "band" texture

Postby patro » Sun Dec 12, 2010 8:19 am

Abel wrote:
SATtva wrote:Christ! That is awesome! :shock:

Yes! I'd say it looks incredibly good!

yes that's a great texture! thank you Jeanphi

now neo is a bit bump possible? :)
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Re: New "band" texture

Postby jeanphi » Sun Dec 12, 2010 9:25 am

Hi,

I've just pushed a very basic interface for this texture to LuxBlend (2.49). Beware that it does check consistency: you have to make sure that offsets are entered in ascending order by yourself.

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Re: New "band" texture

Postby jeanphi » Sun Dec 12, 2010 11:13 am

Hi,

Thanks to the new band texture, this is what I got out of BBB acorn prop:
acorn.png
acorn

Unfortunately there's still this old bug that prevent object transforms from going to the texture when using named material, so it is unusable right now.

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Re: New "band" texture

Postby binarycortex » Sun Jan 30, 2011 12:21 pm

neo2068 wrote:I did a first test to create a complex wood texture.
wood.png

wood1.png


Can you please post your settings, those are amazing.
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Re: New "band" texture

Postby neo2068 » Wed Feb 16, 2011 3:33 am

binarycortex wrote:Can you please post your settings, those are amazing.

Here are the luxrender files for the wood image. I edited the material file by hand because I used object texture mapping in blender and that's not supported in luxblend.
wood.zip
(126.96 KiB) Downloaded 41 times

I created the blender material after reading this tutorial:
http://wiki.blender.org/index.php/Doc:T ... tures/Wood
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