"Noise-aware" MLT

Discussion related to the implementation of new features & algorithms to the Core Engine.

Moderators: jromang, tomb, zcott, coordinators

"Noise-aware" MLT

Postby tomb » Fri Oct 29, 2010 2:06 am

Stumbled upon this:

http://graphics.cs.uiuc.edu/~jared/impo ... gf2009.pdf

(it was published in september 2010, http://onlinelibrary.wiley.com/doi/10.1 ... x/abstract)

Seems like an interesting approach, i.e. guiding it through something more than Y - anyone else read this paper?

T
User avatar
tomb
Developer
 
Posts: 1919
Joined: Thu Oct 11, 2007 4:23 pm
Location: Oslo, Norway

Re: "Noise-aware" MLT

Postby jeanphi » Fri Oct 29, 2010 2:58 am

Hi,

Yes, I read it with great interest. I have a plan to introduce variance data to the film, the scheme would then be pretty easy to fit into the existing code.

Jeanphi
jeanphi
Developer
 
Posts: 6577
Joined: Mon Jan 14, 2008 7:21 am

Re: "Noise-aware" MLT

Postby tomb » Fri Oct 29, 2010 3:14 am

jeanphi wrote:Hi,

Yes, I read it with great interest. I have a plan to introduce variance data to the film, the scheme would then be pretty easy to fit into the existing code.

Jeanphi


Sweet :) As with all new papers, I've learned to be very cautious about all claims to greatness - but it does seem like a very useful and fairly straight forward extension

T
User avatar
tomb
Developer
 
Posts: 1919
Joined: Thu Oct 11, 2007 4:23 pm
Location: Oslo, Norway

Re: "Noise-aware" MLT

Postby patrickwalz » Mon Nov 01, 2010 3:15 pm

i really liked the idea of the importance shader -- i could easily see something like favoring specular paths to help caustic converge more quickly -- variance data would be really useful in the future should we implement pmcer, ect
patrickwalz
 
Posts: 75
Joined: Sun Mar 07, 2010 12:54 pm

Re: "Noise-aware" MLT

Postby vimax » Tue Nov 02, 2010 4:31 am

That could really be very useful when you are over 10k s/px and some dark area just doesn't really clear up nicely. On the other hand I wonder how it behaves when it's rendering a noisy texture with a sub-pixel noise, wouldn't that take the interest of the algorithm all the time?
User avatar
vimax
 
Posts: 192
Joined: Wed Jul 02, 2008 9:39 pm

Re: "Noise-aware" MLT

Postby viewon01 » Wed Aug 03, 2011 4:13 pm

Have you experiment it ? It sounds to be an interesting idea !
viewon01
 
Posts: 37
Joined: Mon Dec 28, 2009 5:19 am


Return to Architecture & Design

Who is online

Users browsing this forum: No registered users and 1 guest