this was the PM exchange between me and him:
I have a strange problem, when I apply the Lrmirror to a geometry like chamferbox, box sphere all work well, but if I rotate completely the scene like "z"+/-90°, the lrmirror became totally black. this strange problem does not affect the sphere. I try and retry but nothing seems to fix this problem.
PerPixel wrote:Thats a problem with your system languages. Some languages use , instead of . for floating point numbers. Can you tell me the language of your Windows an the currency and time format you use. Changing to English(US) format for time should solve the problem.
well I change from Italian to English(US)... but this does not change nothing!
any way..... could the issue related to something similar?