A-man wrote:You know what would be cool? Have a button down by the clay render button, called Xray. With this setting you would be able to set densities per material, and then render something that looked like an xray based on the thickness and density of the objects. This would be pretty much useless, but I think pretty cool.
dougal2 wrote:I presume you're talking about LuxBlend, so you could already do that by changing the Clay material to a glass2 with a small amount of absorption.
SATtva wrote:A-man wrote:SATtva wrote:Or even like that?
No, actually I was aiming for the effect of molten marbles cooling off on a production line. They start off orange hot, but eventually gradiate through red and then to black, and the red is somewhat clear, yet emissive. Sorry to go a little off topic.
I'm sure this is also possible, but too tired now to make the material. I'll take a look tomorrow if I have time.
A-man wrote:The hot end will be a little more orange
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