LuxRender v0.1 CVS build of 16-04-2008

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Re: LuxRender v0.1 CVS build of 16-04-2008

Postby lempour » Mon Apr 21, 2008 11:48 am

no dude, your CPU is fine.
I have checked the exporter code and the mltpath option is still present, so just avoid using mltpath and you'll be fine.
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Re: LuxRender v0.1 CVS build of 16-04-2008

Postby dancing_in_the_smoke » Mon Apr 21, 2008 12:12 pm

YEAH!
Now the render bottom works, but the material preview not... maybe it continues to use mltpath by default...
But I'm the only one with this problem?
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Re: LuxRender v0.1 CVS build of 16-04-2008

Postby lempour » Mon Apr 21, 2008 12:19 pm

exactly, the mat preview is hardcoded to use mltpath,
here's the fix
Attachments
LuxBlend_0.1.py.zip
(18.09 KiB) Downloaded 37 times
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Re: LuxRender v0.1 CVS build of 16-04-2008

Postby dancing_in_the_smoke » Mon Apr 21, 2008 12:38 pm

excellent!!!
Now it's perfect!
Thank you very much!

If you'll come in Italy I'll offer to you a pizza! DEHIHOH :mrgreen:
In future it will be nice to visualize a small preview in Blender's script window, like in blender material editor... or in maxwell...
anyway: GREAT JOB GUYS :geek:
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Re: LuxRender v0.1 CVS build of 16-04-2008

Postby pinko » Fri Apr 25, 2008 10:44 am

Tnx guys I can restart with my luxrender tests!!!
Luca. ;)
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