C++ plugin LuxMax Release thread - since 30 april 2010.

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C++ plugin LuxMax Release thread - since 30 april 2010.

Postby hedphelym » Fri Apr 30, 2010 2:54 pm

Newest release in the end of this thread.
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Re: LuxMax Release thread - since 30 april 2010.

Postby hedphelym » Tue May 04, 2010 9:23 am

LuxMax.04.05.2010.zip
(76.97 KiB) Downloaded 1538 times


here is one for older versions of 3dsmax:
LuxMax_Release30.04.2010- max 2009 2008 x32 x64.zip
versions for older 3dsmax
(135.14 KiB) Downloaded 863 times


Please read the included text file (in zip).

New features\fixes in this version:

1) You can set the material group for the LR Light.
This is done inside the "BlackBody" material.
"Default" is used if no other group is specified.

2) No more errors when creating a LuxLight material.

3) A bit more Feedback in the render dialog while exporting.

4) Removed the render output window in 3dsmax while exporting scenes.

5) Fixed the default value for Mirror shader "Film Index" spinner.
now it works much better when it's applied without adjusting it's settings.

Next release:
Full material support.
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Re: LuxMax Release thread - since 30 april 2010.

Postby hedphelym » Mon May 10, 2010 10:44 am

I've reverted back to previous Visual Studio and recompiled plugins like I did before.
This should fix the "cannot find module" while loading plugin.
(If there is any error while loading plugin, then let me know asap).

See here for info of new features:
http://www.luxrender.net/forum/viewtopic.php?f=33&t=3584&start=170#p38534

Download plugins here:
LuxMax.10.05.x32x64.zip
(221.67 KiB) Downloaded 421 times
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Re: LuxMax Release thread - since 30 april 2010.

Postby hedphelym » Sat May 15, 2010 5:36 pm

New release.
Some minor fixes.

and :
IOR in glass works (set to '0' to endable architectural mode).
U\V exponent in glossy material is fixed.
+ some other things.

Download here:
LuxMax.16.05.x32x64.zip
(222.97 KiB) Downloaded 233 times
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Re: LuxMax Release thread - since 30 april 2010.

Postby hedphelym » Sun May 16, 2010 11:48 am

new release - fixed an error with glass ior and architectural glass setting.

Download here:
LuxMax.16.05.x32x64_2.zip
(223.16 KiB) Downloaded 161 times
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Re: LuxMax Release thread - since 30 april 2010.

Postby hedphelym » Mon May 17, 2010 10:04 am

Fixed IOR and architectural mode in glass.
Use the checbox to enable\disable arcitectural mode.
This works regardless of IOR value.

Sample:
test_lux_glass_sphere_ior_arch.jpg


Download plugin\script here:
LuxMax.17.05.x32x64.zip
(223.83 KiB) Downloaded 255 times
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Re: LuxMax Release thread - since 30 april 2010.

Postby hedphelym » Sun May 30, 2010 7:54 am

new features:
Null material
NK Data file support in metal material, (please not this does not work with network rendering (not a luxmax problem)).
outputs renders to exr file too.

Sample render with NK data files applied:
nxdata_clean_render.jpg


download here:
LuxMax.30.05.x32x64.zip
(226.81 KiB) Downloaded 269 times
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Re: LuxMax Release thread - since 30 april 2010.

Postby hedphelym » Mon Jun 14, 2010 3:29 pm

Time for a new release with some experimental features.
Please note that not all features works perfectly yet, some even
causes luxrender to crash.

But please note that you can easily revert back to the "presets" if needed.

This is how you use it:
Create you luxcam.
go to rendersetttings - select "custom settings" from dropdown.
003.jpg

Set the settings on camera. render as usual.
001.jpg

002.jpg



There is ton's of settings to keep track on in the code, and not everything works perfectly yet.
So please report back if you find things missing and\or not working.


Download here:
LuxMax.16.06.x32x64.zip
(255.35 KiB) Downloaded 203 times
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Re: LuxMax Release thread - since 30 april 2010.

Postby hedphelym » Tue Jun 15, 2010 3:24 pm

New relase again.
Some combinations of settings can still show error message in log.
I've tested some scenes, and it does not seem to crash lux any more (that was a typo in the code).

To summarize it quickly, all these features is now included.


[list=]hltstpint
premultiplyalpha
filename
writeEXR
writeTGA
writePNG
writeResumeFilm
Debug
displayinterval
writeinterval
gamma
filtertype
filterboxx
filternumber
resumeprevfilm
rejectwarmup
tonemapkernel
usereinhard
reinhard_prescale
reinhard_postscale
reinhard_burn
usereinhardint
uselinear
linear_sensitivity
linear_exposure
linear_fstop
linear_gamma
usecontrast
usemaxwhite
tonemapnumber
contrast_ywa
halttime
sampler_filter_number
sampler_filter_name
random_pixelsamples
random_pixelsampler
lowdiscrepancy_pixelsamples
lowdiscrepancy_pixelsampler
metropolis_initsamples
metropolis_maxconsecrejects
metrolpolis_largemutationprob
metrolpolis_micromutationprob
metrolpolis_mutationrange
metrolpolis_usevariance
erpt_initsamples
erpt_chainlength
erpt_mutationrange


[/list]

I've tried my best to make this a good release, but it can still be errors, so please report them so that I can fix.

Download new release here:
LuxMax.15.06.x32x64.zip
(258.07 KiB) Downloaded 344 times
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Re: LuxMax Release thread - since 30 april 2010.

Postby hedphelym » Sat Jul 17, 2010 2:45 am

[Edit note]:
a couple of bugs where found, this is fixed.
(spot, point, direct) should not export if hidden.
Camera now remembers if "use environment map" is checked or not.

New release.

Important note:
If you have old scenes - please recreate your camera's - The camera object has been developed much for the past weeks,
so code has changed. Easiest way to fix this is to make your cameras once you have loaded the new plugins.

New features:
Environment map is added to the camera - you can choose mapping type too.
camera_environment_settings.jpg
camera_environment_settings.jpg (16.87 KiB) Viewed 3989 times


Added diffuse \ various colors to the materials, if you make red glossy it will be red in material editor, and the object you apply it too (viewport).
This makes it much easier to use.
lux_mat_color.jpg

Fixed various things.
Tested most materials with luxrender 0.7 - it seems to work (report back if you find errors).
lux07_mat_test.jpg


Enjoy this new release, and if you do many tests and such, then please post them! I like to see what people use it for.

Download here:
LuxMax.17.07.2010.x32.x64.Envfixed.zip
(259.27 KiB) Downloaded 651 times
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