a couple of bugs where found, this is fixed.
(spot, point, direct) should not export if hidden.
Camera now remembers if "use environment map" is checked or not.
If you have old scenes - please recreate your camera's - The camera object has been developed much for the past weeks,
so code has changed. Easiest way to fix this is to make your cameras once you have loaded the new plugins.
Environment map is added to the camera - you can choose mapping type too.
Added diffuse \ various colors to the materials, if you make red glossy it will be red in material editor, and the object you apply it too (viewport).
This makes it much easier to use.
Fixed various things.
Tested most materials with luxrender 0.7 - it seems to work (report back if you find errors).
Enjoy this new release, and if you do many tests and such, then please post them! I like to see what people use it for.