hedphelym wrote:Latest version is here:
There was a small bug in the previous one - when you select the output lxs file,
it opended a "max file" dialog when you closed it.
There's obviously many things to fix - check if there's a map there at all in the environment slot,
if it's set "to be used". And also detect how you want it applied (cross\sphere map etc)
I'll continue working on this plugin. And post as soon as it has new features or is improved..
I'm also checking out the DOF request.
List of things currently supported:
LuxCam & perspective
WireColorMaterial (Use object wirecolor as matte color value)
Excellent Perhaps it's time for mercurial access so you can commit your work in a more structured manner? If you want to, I can ask Jeanphi or doug to grant commit rights to the luxmax repository on src.luxrender.net.
@losbellos: great work on the SLG exporter too when it's ready, perhaps a seperate repo for it as well would be an idea?