PhilBo wrote:I love it. The pad of paper looks great too. A very well done scene.
Thanks, I forgot to give the papers volume but it didn't seem to matter. And of course, it would have doubled the number of vertices.
Chab wrote:I like it. Simple, clear and there is place for interpretation.
Thanks, that was my intention.
g60 wrote:Your robots remind me of something but I can't quite put my finger on it. Plumbing, obviously, but there's something else ...
I wanted to make a robot without extremely disproportionally small ball-joints or glowing eyes.

Something that was at least remotely plausible (provided someone can find some very dense coal and water). Given the boiler on the back, it would have to lumber leaning forward. Something in the back of my head is telling me that I'm just subconsciously ripping off Bioshock.
Radiance wrote:Very nice work, good to see new users using procedurals

Procedurals were actually the main reason I tried Lux. Previously I'd been put off by rumours of high render times, but it just goes to show that you should never listen to rumours.
I've got to say that the material preview feature is simply [expletive] [another expletive] wonderful!