The figure was made with DAZ Studio
Carbonflux, in blender 2.48 with it's new shrinkwrap modifier is easy to do some simple cloth meshes (search for tutorial), or try your luck with cloth simulation in blender too
Carbonflux wrote:The figure was made with DAZ Studio
Thank you for sharing that, I do know a little bit about DAZ, big community around it, its great seeing something from it in luxrender...
Did you use blender also? export the figure as a obj file and bring it in that way?
Are the clothes a separate mesh?
heh, sorry for so many questions
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