Lord Crc wrote:I think I'd try one with and one without emission, and then blend between them in post process.
I like that solution. I only did about 3 tries and got too bright, too dim, and not quite right. Anyway, I hope to find one that is just right and use your method as a fall back.
I haven't tried this in a while but it used to be that bordered renders would work with lux. That would help with getting that part correct.
Radiance wrote:love the thin film reflection on his 'visor'
That's the other part of the equation --- it is 200nm 'Opal,Black' on light gray glass with dispersive refraction. I don't want too much of the eye modeling to show up since it is just an inset for the emitter icospheres but I wanted the light to spray a little across the visor.