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primitive(&material, this, this) { }
dougal2 wrote:Only at 1.2 kS/px

Lord Crc wrote:Great work jeanphi!
I'm getting some compiler warning on windows though, courtesy of line 74 in volume.h:
- Code: Select all
primitive(&material, this, this) { }
it doesn't like that you're using "this" before the object is constructed (ie in the initializer list). I see nothing goes wrong here now, but since it's called from so many places it generates a fair amount of noise, and I think the warning is too important to silence overall. Any thoughts?


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