Light scatters and dissipates as it passes through air, which is why we have god rays and glare and heightened lightbounces in dusty places. What luxrender does and other renderers do is render in a vacum or fake it with volumetrics (which is contained in a box not true atmosphere) hence why we have glare and bloom filters these alone make the renderer bias.
With the air module such effects would add a huge degree of believability and make renders much more nice and not look like photoshoped photos and Lux would be 100% unbias. this would also help in out scenes especially buildings and the amount of scatter and warp that air does in small but enough to make things seem not real. Its these little things you notice when they are NOT there.
This air module would be where path/ray is passing through space so even light from object to object would be slightly scattered.
Please consider this proposal, i would do it but have 0 knowledge if unbiased rendering and Lux's sources thanks for reading
