Camera response functions as a tonemapping option

Discussion related to the implementation of new features & algorithms to the Core Engine.

Moderators: jromang, tomb, zcott, coordinators

Re: Camera response functions as a tonemapping option

Postby patro » Sun Dec 05, 2010 5:16 am

rendered resolution is the same... a small test 800X300

I edited the above post by adding more info......
so this mean that isn't related to the CRF's files or resolution but to the load button.
User avatar
patro
 
Posts: 1798
Joined: Fri Feb 29, 2008 9:06 pm
Location: mount Etna

Re: Camera response functions as a tonemapping option

Postby Lord Crc » Sun Dec 05, 2010 5:19 am

Hmm can't reproduce that here :(
May contain traces of nuts.
User avatar
Lord Crc
Developer
 
Posts: 4455
Joined: Sat Nov 17, 2007 2:10 pm

Re: Camera response functions as a tonemapping option

Postby patro » Sun Dec 05, 2010 5:23 am

Lord Crc wrote:Hmm can't reproduce that here :(


thanks for the feedback... as always incredible fast ;)
I've posted the issue here... just to find some one other that have the same issue.. so to be sure that is related to my system and not to your build.
could it be related to "net freamwork 4" I've installed it yesterday?
User avatar
patro
 
Posts: 1798
Joined: Fri Feb 29, 2008 9:06 pm
Location: mount Etna

Re: Camera response functions as a tonemapping option

Postby Lord Crc » Sun Dec 05, 2010 5:47 am

patro wrote:I've posted the issue here... just to find some one other that have the same issue.. so to be sure that is related to my system and not to your build.
could it be related to "net freamwork 4" I've installed it yesterday?


That shouldn't be relevant. I'll see if I can spot some problematic areas in the code. Sounds like it's a timing thing, so it could be my PC is either too slow or too fast to show the issue.
May contain traces of nuts.
User avatar
Lord Crc
Developer
 
Posts: 4455
Joined: Sat Nov 17, 2007 2:10 pm

Re: Camera response functions as a tonemapping option

Postby patro » Sun Dec 05, 2010 5:57 am

sorry to bother you on Sunday... but I had not much time to test this week...
well... Luxrender crash me also with the new export tonemapped function... like with the film response.
some export kind aren't available... no export window popup... and for some crash happens.
User avatar
patro
 
Posts: 1798
Joined: Fri Feb 29, 2008 9:06 pm
Location: mount Etna

Re: Camera response functions as a tonemapping option

Postby Lord Crc » Sun Dec 05, 2010 6:03 am

Could you provide some more information regarding the crashes? Do you get any error messages, or does it just vanish?
May contain traces of nuts.
User avatar
Lord Crc
Developer
 
Posts: 4455
Joined: Sat Nov 17, 2007 2:10 pm

Re: Camera response functions as a tonemapping option

Postby patro » Sun Dec 05, 2010 6:11 am

sorry for the leak on info.... it just vanish... no errors popup... obviously no errors can be read in console!

but am I the only one with this problems?
I don't want that you spend a lot of time only for problems that only me have.
have I suppose that the next weekly builds is around the corner? probably the error vanish in the new one ;)
User avatar
patro
 
Posts: 1798
Joined: Fri Feb 29, 2008 9:06 pm
Location: mount Etna

Re: Camera response functions as a tonemapping option

Postby Lord Crc » Sun Dec 05, 2010 7:34 am

patro wrote:sorry for the leak on info.... it just vanish... no errors popup... obviously no errors can be read in console!


Actually that's some good info right there. There are only a few things which cause windows to "zap" your program and make it vanish. I'll see if I can track it down.
May contain traces of nuts.
User avatar
Lord Crc
Developer
 
Posts: 4455
Joined: Sat Nov 17, 2007 2:10 pm

Re: Camera response functions as a tonemapping option

Postby patro » Sun Dec 05, 2010 9:31 am

OK!
thanks... I stay tuned for any news about.
User avatar
patro
 
Posts: 1798
Joined: Fri Feb 29, 2008 9:06 pm
Location: mount Etna

Re: Camera response functions as a tonemapping option

Postby patro » Fri Dec 17, 2010 10:19 am

Hi
@Lord @ Daniel
I opened a topic about addition of lampspectrum directly in Luxrender light group GUI.
Jeanphi was so kind to explain what could be a work around for it.
viewtopic.php?f=10&t=5099&p=53110#p53110
if you are interested... since I suppose that it's very close to what you had done here.
thank you
User avatar
patro
 
Posts: 1798
Joined: Fri Feb 29, 2008 9:06 pm
Location: mount Etna

PreviousNext

Return to Architecture & Design

Who is online

Users browsing this forum: No registered users and 1 guest