Competition: LuxRender 0.8 Splash Screen (closed)

Post and discuss your competition entries here!

Moderators: Dade, binarycortex, coordinators

Forum rules
1. All competition entries must be a new original work unless otherwise specified during a competition.
2. All submissions must be uploaded to the corresponding competition gallery no later than the date specified in the competition post.

Re: LuxRender 0.8 Splash Screen Competition

Postby hishnash » Fri Mar 04, 2011 9:38 am

B.Y.O.B. wrote:
binarycortex wrote:
A-man wrote:Is there a test scene available with a homogenous volume working correctly? I haven't been able to get it to work. I want to have an atmospheric effect (dust). Or is there a simple few steps I need to take that someone could share?

Do you want a .blend or a .lxs type version?

I would need a .blend, didn't get volumetric fog working, too.



im not shore if this is what you want but i did a blog post a short while ago:
[url]http://blender-dev.blogspot.com/2011/02/volumetric-scattering-in-luxrender.html
[/url]
(it is very hard to get this affect if you are using a open environment, (you need to render for ages and ages before anything become clear)
hishnash
 
Posts: 11
Joined: Mon Mar 08, 2010 6:54 am

Re: LuxRender 0.8 Splash Screen Competition

Postby B.Y.O.B. » Fri Mar 04, 2011 9:51 am

hishnash wrote:im not shore if this is what you want but i did a blog post a short while ago:
link
(it is very hard to get this affect if you are using a open environment, (you need to render for ages and ages before anything become clear)

Thank you, it worked at the first try! All my tests before didn't work. I bookmarked your article ;)

edit: But I'd use the world*-medium as the foggy air, and an other medium as the clean air outside (less occupated space in the material tabs).
User avatar
B.Y.O.B.
Developer
 
Posts: 5181
Joined: Wed Nov 10, 2010 4:10 pm
Location: Germany

Re: LuxRender 0.8 Splash Screen Competition

Postby B.Y.O.B. » Fri Mar 04, 2011 10:17 am

What about the one who started with the "Abandoned Atelier" on the Secret Spaces competition? His artwork would fit very well as a splashscreen, I think (when it's finished, of course).
edit: found it ;) Go on with that, moure!!!
User avatar
B.Y.O.B.
Developer
 
Posts: 5181
Joined: Wed Nov 10, 2010 4:10 pm
Location: Germany

Re: LuxRender 0.8 Splash Screen Competition

Postby moure » Fri Mar 04, 2011 11:56 am

hey as of the abandoned atelier i didnt manage to finish it on time for the secret space competition,as i had some family issues and i had to be for the last days of the competition without pc.but im working on something similar for the splash screen one, i hope ill make this one till the end! :D
User avatar
moure
Developer
 
Posts: 422
Joined: Sun Sep 26, 2010 4:32 am
Location: Greece

Re: LuxRender 0.8 Splash Screen Competition

Postby binarycortex » Fri Mar 04, 2011 1:08 pm

moure wrote:hey as of the abandoned atelier i didnt manage to finish it on time for the secret space competition,as i had some family issues and i had to be for the last days of the competition without pc.but im working on something similar for the splash screen one, i hope ill make this one till the end! :D


Yes please do, I was upset that it didn't make it in there.
Competition Coordinator.
Current Competition: Math is Beautiful / Abstract Wallpaper

Member of the first official jeanphi-fan club
User avatar
binarycortex
Developer
 
Posts: 1540
Joined: Fri Feb 22, 2008 10:44 pm

Re: LuxRender 0.8 Splash Screen Competition

Postby namekuseijin » Fri Mar 04, 2011 2:37 pm

awesome! I'm getting all warmed up again with CG thanks to both the awesome developments in Lux and Blender...

I'll try to get something cooking. But before that I should compile Lux, since the binaries ask for a higher Libc. Unfortunately, I'm sure it'll ask for all brand-new boost as well. Oh, well, guess I'll just upgrade Ubuntu yet again...
User avatar
namekuseijin
 
Posts: 150
Joined: Fri Jan 30, 2009 3:22 pm
Location: Brazil

Re: LuxRender 0.8 Splash Screen Competition

Postby J the Ninja » Tue Mar 08, 2011 12:08 pm

Um.....BinaryCortex? My biodome scene is ready for upload, but it looks like you forgot to enable uploading to the competition gallery for normal users.
-Jason Stuff
User avatar
J the Ninja
Developer
 
Posts: 2509
Joined: Wed May 19, 2010 9:54 pm
Location: Portland, USA

Re: LuxRender 0.8 Splash Screen Competition

Postby binarycortex » Tue Mar 08, 2011 6:10 pm

J the Ninja wrote:Um.....BinaryCortex? My biodome scene is ready for upload, but it looks like you forgot to enable uploading to the competition gallery for normal users.

My bad, fixed.
Competition Coordinator.
Current Competition: Math is Beautiful / Abstract Wallpaper

Member of the first official jeanphi-fan club
User avatar
binarycortex
Developer
 
Posts: 1540
Joined: Fri Feb 22, 2008 10:44 pm

Re: LuxRender 0.8 Splash Screen Competition

Postby vimax » Tue Mar 22, 2011 5:09 am

I regret very much the timeframe for this competition as I had some nice ideas I wanted to try out but this month is just crazy and I literally don't have any time to put into this.
Is it ok to submit the drop image cooked a little longer?
User avatar
vimax
 
Posts: 206
Joined: Wed Jul 02, 2008 9:39 pm

Re: LuxRender 0.8 Splash Screen Competition

Postby binarycortex » Fri Mar 25, 2011 1:58 am

vimax wrote:I regret very much the timeframe for this competition as I had some nice ideas I wanted to try out but this month is just crazy and I literally don't have any time to put into this.
Is it ok to submit the drop image cooked a little longer?

Does it meet the requirements?
Competition Coordinator.
Current Competition: Math is Beautiful / Abstract Wallpaper

Member of the first official jeanphi-fan club
User avatar
binarycortex
Developer
 
Posts: 1540
Joined: Fri Feb 22, 2008 10:44 pm

PreviousNext

Return to Competitions

Who is online

Users browsing this forum: No registered users and 1 guest