(Contest Closed) LuxRender Competition: Fire and Ice

Post and discuss your competition entries here!

Moderators: binarycortex, coordinators

Forum rules
1. All competition entries must be a new original work unless otherwise specified during a competition.
2. All submissions must be uploaded to the corresponding competition gallery no later than the date specified in the competition post.

Please vote for your favorite image.

Poll ended at Thu Jan 20, 2011 3:10 am

Don't Follow the Lights gallery2.php?g2_itemId=14067
3
2%
Fire has come to melt the ice gallery2.php?g2_itemId=14076
36
22%
Fire on the Rocks gallery2.php?g2_itemId=14109
24
14%
Tentacles of Wrath gallery2.php?g2_itemId=14163
6
4%
Ice crystals with 'fire' based lighting gallery2.php?g2_itemId=14166
6
4%
Fire & Eyes gallery2.php?g2_itemId=14168
5
3%
The fire within gallery2.php?g2_itemId=14184
10
6%
Thermodynamic Cymatics gallery2.php?g2_itemId=14240
12
7%
Fire Crystals gallery2.php?g2_itemId=14246
3
2%
Water Flame gallery2.php?g2_itemId=14317
1
1%
T'was the night before... gallery2.php?g2_itemId=14320
60
36%
 
Total votes : 166

Re: LuxRender Competition: Fire and Ice

Postby Inlite » Mon Dec 20, 2010 2:36 am

here we go
Attachments
default.png
User avatar
Inlite
 
Posts: 71
Joined: Sat Apr 25, 2009 3:34 am

Re: LuxRender Competition: Fire and Ice

Postby paco » Mon Dec 20, 2010 3:08 am

I'm just happy we can post comments in the gallery now :)
paco
Developer
 
Posts: 456
Joined: Sun Feb 07, 2010 1:37 am

Re: LuxRender Competition: Fire and Ice

Postby moure » Mon Dec 20, 2010 6:35 am

I make this post cause there is no room for these details in the gallery.
So here is my submission on the contest.
i uploaded it in the gallery 2 days ago.
the liquid simulation is done in realflow.
the scene came together in 3dsmax and i used the ply geometry exporter of luxmax.
because in the current state of luxmax no emmisive textures are supported patro helped me and added emmisive textures in my translucent materials by copying the lines from blender exported files.
it was rendered until 1150 samples per pixel at 2000x3000 resolution with hybrid render.Linear tonemapping and 2.2 gamma at film response.
the scene was about 900000 polygons and except the emmisive materials only one light plane was used.
Attachments
FireOnTheRocks.png
Fire On The Rocks
User avatar
moure
Developer
 
Posts: 421
Joined: Sun Sep 26, 2010 4:32 am
Location: Greece

Re: LuxRender Competition: Fire and Ice

Postby Carbonflux » Mon Dec 20, 2010 7:36 am

moure, that is a brilliant render, very nice, very gestural and it captures the spirit of the theme.

:)
www.carbonflux.org - photographing the imagination.
User avatar
Carbonflux
Developer
 
Posts: 1491
Joined: Thu Aug 07, 2008 7:22 pm
Location: Seattle, WA, USA.

Re: LuxRender Competition: Fire and Ice

Postby moure » Mon Dec 20, 2010 8:00 am

thanks a lot!
i wish i have your patience (or equipment) to let it render for some thousand samples more!If i had it i would use a diamond glass, i would put the camera in angle and let all the beautiful caustics appear!
User avatar
moure
Developer
 
Posts: 421
Joined: Sun Sep 26, 2010 4:32 am
Location: Greece

Re: LuxRender Competition: Fire and Ice

Postby patro » Mon Dec 20, 2010 5:08 pm

Carbonflux wrote:Here is mine, I will also post in the gallery...

CF.Fire.Ice.1.jpg


I might let this one cook a bit more, there is still a lot of VPU, I think because the water/ice part is floating slightly.

the droplets are amazing... I think that blender have a great fluid simulator.
User avatar
patro
 
Posts: 1831
Joined: Fri Feb 29, 2008 9:06 pm
Location: mount Etna

Re: LuxRender Competition: Fire and Ice

Postby binarycortex » Mon Dec 20, 2010 6:28 pm

7hrs 33mins remaining...get your entries into the competition folder in the gallery now.
Competition Coordinator.
Current Competition: Math is Beautiful / Abstract Wallpaper

Member of the first official jeanphi-fan club
User avatar
binarycortex
Developer
 
Posts: 1538
Joined: Fri Feb 22, 2008 10:44 pm

Re: LuxRender Competition: Fire and Ice

Postby binarycortex » Tue Dec 21, 2010 3:23 am

The competition has closed...voting has begun.
Competition Coordinator.
Current Competition: Math is Beautiful / Abstract Wallpaper

Member of the first official jeanphi-fan club
User avatar
binarycortex
Developer
 
Posts: 1538
Joined: Fri Feb 22, 2008 10:44 pm

Re: LuxRender Competition: Fire and Ice

Postby SATtva » Tue Dec 21, 2010 3:37 am

Binary, we have votings both here and in the gallery, which one is the authoritative one for the contest?
Linux builds packager
聞くのは一時の恥、聞かぬのは一生の恥
User avatar
SATtva
Developer
 
Posts: 6362
Joined: Tue Apr 07, 2009 12:19 pm
Location: from Siberia with love

Re: LuxRender Competition: Fire and Ice

Postby J the Ninja » Tue Dec 21, 2010 3:43 am

SATtva wrote:Binary, we have votings both here and in the gallery, which one is the authoritative one for the contest?


I voted for myself in both, just to be safe. :P
-Jason
User avatar
J the Ninja
Developer
 
Posts: 2474
Joined: Wed May 19, 2010 9:54 pm
Location: Portland, USA

PreviousNext

Return to Competitions

Who is online

Users browsing this forum: No registered users and 1 guest

cron