Hi
It seems to be shader (blender_clouds)
Just edit the "float noisesize" smaller nr is smaller aso
- Code: Select all
# BEGIN DB Material 'Drywall' ID 30
# Author J the Ninja, Mon, 18 Apr 11 23:44:04 -0700
# Version 0.8RC3 ; Rated 0 / 5.0 ; 0 Votes
# interior :
# exterior :
# previewsamples : 2560
# DB Object ID 191
Texture "wall bump" "float" "blender_clouds"
# ParamSet ID 80
"float bright" [1.2000000476837]
"float contrast" [1]
"string noisetype" ["soft_noise"]
"string noisebasis" ["improved_perlin"]
"float noisesize" [0.15000000596046]
"integer noisedepth" [2]
"string coordinates" ["global"]
"vector translate" [0 0 0]
"vector rotate" [0 0 0]
"vector scale" [0.03999999910593 0.03999999910593 0.03999999910593]
# DB Object ID 192
Texture "wall bump2" "float" "blender_clouds"
# ParamSet ID 81
"float bright" [1]
"float contrast" [1]
"string noisetype" ["soft_noise"]
"string noisebasis" ["voronoi_f3"]
"float noisesize" [0.15000000596046]
"integer noisedepth" [2]
"string coordinates" ["global"]
"vector translate" [0 0 0]
"vector rotate" [0 0 0]
"vector scale" [0.019999999552965 0.019999999552965 0.019999999552965]
# DB Object ID 193
Texture "wall bump mix" "float" "multimix"
# ParamSet ID 82
"texture tex1" ["wall bump"]
"texture tex2" ["wall bump2"]
"float weights" [0.014999999664724 0.012000000104308]
# DB Object ID 194
MakeNamedMaterial "Drywall"
# ParamSet ID 83
"texture bumpmap" ["wall bump mix"]
"color Kd" [0.69999998807907 0.69999998807907 0.69999998807907]
"float sigma" [12.5]
"string type" ["matte"]
# END DB Material 'Drywall' ID 30