Glass and Velvet

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Glass and Velvet

Postby Glendaloch » Fri Oct 15, 2010 9:42 am

I used the new velvet material here for the surface the bottle is sitting on in the top image, the lower is just the default matte materiel. The velvet seems to effect the lighting in the bottle considerably!

What I don't understand at all is the shadow coming from the right more than half way across the picture? Something to do with the pile (?) or fluffiness of the material?

(The bottle here needs to be remodeled -lettering and cap as well).
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bottles2.jpg
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Re: Glass and Velvet

Postby jeanphi » Fri Oct 15, 2010 11:13 am

Hi,

The velvet material is basically a black material with colored scatterers on top of it right now. So you can expect a pretty different behaviour. It might be easier to compare to the multibounce glossy with very high roughness (exponent of 1 or even below, ie roughness above 0.8).

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Re: Glass and Velvet

Postby Glendaloch » Mon Oct 18, 2010 10:45 am

jeanphi wrote:Hi,

The velvet material is basically a black material with colored scatterers on top of it right now. So you can expect a pretty different behaviour. It might be easier to compare to the multibounce glossy with very high roughness (exponent of 1 or even below, ie roughness above 0.8).

Jeanphi


Thanks for the information, jeanphi.

I'll go on experimenting with it when the bottle gets sorted out. Great material anyway!
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