for example I had try at time only with cameras created from a front, back, left, right view. by rotating the camera from the original position... back faces are showed as black.
now I try to create a camera in a perspective view... not related to any of the above listed views..... well this camera can be rotated freely and no black faces are to see. also log don't report any normals related errors
but objs can't still rotated freely in any view from original creation position! if you rotate it... some faces are still rendered black!
