I'll update my blog post with this and a few other details soon.
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Ronibfr wrote:Tks guys for the tutorial... Really helpful.
And here it's my version of Eros' Glass2 Glass of Water, with the bubbles suggested by Daniel.
The water's surface is kind of weird. But this picture had taken me hours of soft work (really, hours)... so i won't fix in soon.

Daniel90 wrote:
The green part with the following settings:
Interior: Glass
Exterior: Water
Meelis wrote:Daniel90 wrote:
The green part with the following settings:
Interior: Glass
Exterior: Water
Hi
I have the green part (1st page 1st post) but normals outside.
Interior: is orange juice (homogeneous roughglass)
Exterior: is glass (clear glass2)
What material do i need to use for that mesh, is it homogeneous roughglass because it's Interior, or the clear glass2 because the glass internal wall are then like glass external surfaces (clear glass2)?
Can i define 2 materials for that mesh, 1for "normal out side" and another for mesh inside?

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