SU2LUX Exporter for Sketchup 0.1-dev

Discussion related to the exporter plugin for SketchUp.

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Re: SU2LUX Exporter for Sketchup 0.1-dev

Postby Greenkot » Thu Apr 15, 2010 5:59 am

lfrisken, as I understand it, work on the Material Editor is started.
I hope he will be separated from other settings the render (as in Indigo). And to start I would like to see it even if the option "Material type": (glossy, matte, glass and etc. (as in LuxBlend)) with the elementary settings possible.
and yet, the option "flip dimensions" does not work correctly.
I think you guys will cope with the creation of the editor. But do not forget about the sources of light ).
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Re: SU2LUX Exporter for Sketchup 0.1-dev

Postby lfrisken » Thu Apr 15, 2010 4:21 pm

I think that everything you said there is more or less correct greenkot
Light sources in Luxrender are merely materials, so when we get the material editor working, we should have light sources working also. 8-)
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Re: SU2LUX Exporter for Sketchup 0.1-dev

Postby Lord Crc » Thu Apr 15, 2010 5:48 pm

Just a friendly reminder: you have a whole sub-forum here, you're allowed to start as many threads as you wish :lol:

Otherwise, feel free to keep up the excellent work :D
May contain traces of nuts.
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Re: SU2LUX Exporter for Sketchup 0.1-dev

Postby lfrisken » Fri Apr 16, 2010 1:52 am

It's starting to turn into the blenderartists 2.5 development thread! ;)
hmm, well I guess we can make a new one when we get to the next version.
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Re: SU2LUX Exporter for Sketchup 0.1-dev

Postby exvion » Tue Apr 27, 2010 2:27 pm

Hi.
I am currently in the process of studying JQuery and CSS for create user interface for material editor.
My achievements viewtopic.php?f=34&t=3691&start=10#p37505
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Re: SU2LUX Exporter for Sketchup 0.1-dev

Postby ivan.alvarado » Tue Apr 27, 2010 4:55 pm

exvion wrote:Hi.
I am currently in the process of studying JQuery and CSS for create user interface for material editor.
My achievements viewtopic.php?f=34&t=3691&start=10#p37505


Image Image Image Image


Thanks again!
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Re: SU2LUX Exporter for Sketchup 0.1-dev

Postby lfrisken » Wed Apr 28, 2010 1:49 am

Hey guys,
It's finally done! :o :lol:
here is the commit: http://src.luxrender.net/su2lux/rev/4972d554580a
Screeny.jpg
SU2LUX -- current state



It has taken a lot of work to get to this stage, but I feel now that the settings are now much more flexible, and capable.
It would be great to do something similar in javascript for the material editor (like having each texture/material acting like luxblend when you embed them within one another.
Hi.
I am currently in the process of studying JQuery and CSS for create user interface for material editor.
My achievements viewtopic.php?f=34&t=3691&start=10#p37505


Hi exvion,
well, I guess I can't really criticize you for giving the blender style interface a wham, because that's pretty much what I've done all along! But I can only really say that, IMO the colours/buttons with the current implementation suite sketchup better. (don't feel like we have to copy blender here) If you'd like to give implementing anything like this with the new system without delving into the html generation stuff (which I could probably make a little bit better), just make sure you change the html it is loading, and then just follow all the same naming/js conventions that the current one does (test.html), and you should be right to go (hopefully :roll: ).

do you think this latest addition is worthy of a new release thread?

edit: added screenshot
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Re: SU2LUX Exporter for Sketchup 0.1-dev

Postby Greenkot » Wed Apr 28, 2010 6:51 am

Hi lfrisken,
I like the new kind of Render Settings. Will only the window size to fit your settings. Also
It is necessary to return the "Presets" to quickly select the settings, and did not stop to "Priority" in "System" and "Filter" (box, mitchell, etc.)
As for "Film" need to automatically display the "Current View" and had the opportunity to view a vertical image (eg 600x800).
modified by changing "fov"
"Enviroment" probably come back with the introduction of Material Editor and light.
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Re: SU2LUX Exporter for Sketchup 0.1-dev

Postby lfrisken » Wed Apr 28, 2010 8:14 am

Hi greenkot,
I'm not sure if I understood all of you questions/comments, but i'll try my best to answer ;)

1. "I like the new kind of Render
Settings"
Why thankyou, I worked hard at it!

2. "Will only the window
size to fit your settings."

Not sure what you mean by this one, but i've tried to keep the layout a single column for three reasons: 1, to keep the size of the panel down to avoid cluttering up the sketchup workspace. 2, letting the setting drift freely like before separated labels from there inputs when on different lines. I tried to join then together using a table, which worked perfectly, but I ran into visual limitations/bugs with Jquery in the process and so abandoned that idea and adopted a column layout. 3. In the process I found out that havin a column layout is better because it is neat, and you don't have to move your mouse far to tick boxes or change values.

3. "It is necessary to return the
"Presets" to quickly select the
settings"

My next plan will be to set it up so that the user can save their own presets, and someone could volunteer to make the default ones.

4. "and did not stop to
"Priority" in "System" and
"Filter" (box, mitchell, etc.)"

I'm not sure what you mean by this, but having a processor priority in the system panel, along with the number of threads would be good

5. ""Current View" and had the
opportunity to view a vertical
image (eg 600x800).
modified by changing "fov""

I didn't write much of the code that does this, nor have I thoroughly tested it before I integrated this stuff from the old to the new setting editor, so I have no idea if this was already broken. I'll look into it when I get the time.
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Re: SU2LUX Exporter for Sketchup 0.1-dev

Postby Greenkot » Wed Apr 28, 2010 8:48 am

I'm not sure if I understood all of you questions/comments, but i'll try my best to answer

so to say that the difficulties of translation from Russian into English
but I seem to understand your explanation
I didn't write much of the code that does this, nor have I thoroughly tested it before I integrated this stuff from the old to the new setting editor, so I have no idea if this was already broken. I'll look into it when I get the time.

I hope that the rest will take further part in the creation of the exporter.
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