SU2SLG Sketchup plugin for SmallLuxGPU v1.4beta3

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Re: SU2SLG Sketchup plugin for SmallLuxGPU v1.4beta3

Postby exvion » Tue Apr 27, 2010 2:10 pm

I am currently in the process of studying JQuery and CSS. I created a user interface of settings editor like Blender 2.5.

greenshot_2010-04-27_23-02-01.png
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Re: SU2SLG Sketchup plugin for SmallLuxGPU v1.4beta3

Postby ivan.alvarado » Tue Apr 27, 2010 4:54 pm

@exvion:
again, giving thanks for the work done. You are a kind person.

this works on Mac OS?


Best!
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Re: SU2SLG Sketchup plugin for SmallLuxGPU v1.4beta3

Postby exvion » Wed Apr 28, 2010 6:37 am

@ivan.alvarado
You can try it.
http://exvion.ru/ui-su2slg/
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Re: SU2SLG Sketchup plugin for SmallLuxGPU v1.4beta3

Postby exvion » Mon May 03, 2010 3:42 am

Hi, Dade.

Export normals are incorrect. I attached sphere.ply. Any ideas?
Attachments
sphere.zip
(10.38 KiB) Downloaded 7 times
image.png
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Re: SU2SLG Sketchup plugin for SmallLuxGPU v1.4beta3

Postby Dade » Mon May 03, 2010 3:57 am

exvion wrote:Export normals are incorrect. I attached sphere.ply. Any ideas?


How exactly are they incorrect ? The image above looks like what I get if import your .ply inside Blender. The only think I notice is that the normals point inside the sphere.

P.S. you may have to enable the option "scene.objects.MATNAME.OBJNAME.useplynormals=1" if SLG have to use the normals included in the .ply file instead the one it can build on the fly.
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Re: SU2SLG Sketchup plugin for SmallLuxGPU v1.4beta3

Postby exvion » Mon May 03, 2010 4:23 am

Code: Select all
scene.objects.MATNAME.OBJNAME.useplynormals=1

It is work. Can I do it for all objects? Like this
Code: Select all
scene.objects.useplynormals=1
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Re: SU2SLG Sketchup plugin for SmallLuxGPU v1.4beta3

Postby Dade » Mon May 03, 2010 5:00 am

exvion wrote:
Code: Select all
scene.objects.MATNAME.OBJNAME.useplynormals=1

It is work. Can I do it for all objects? Like this
Code: Select all
scene.objects.useplynormals=1


Nope, you have to had one for each object.
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Re: SU2SLG Sketchup plugin for SmallLuxGPU v1.4beta3

Postby exvion » Thu May 06, 2010 6:03 am

greenshot_2010-05-06_14-55-51.png

Version SU2SLG 6 May 2010 for SLG 1.5beta3
- export textures
- export normals
- export sunlight and sunsky
- add setting editor (not all options work)
- and many other changes

If you run SU2SLG on Mac OS, send me screenshot of setting editor.
How install SLG on Mac OS? Which install path to SLG? How work with SLG on Mac? Mac supports bat files?
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su2slg-2010-05-06.zip
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Re: SU2SLG Sketchup plugin for SmallLuxGPU v1.4beta3

Postby tomb » Thu May 06, 2010 6:16 am

Very cool :) Looking forward to see what the SU community makes of this!
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Re: SU2SLG Sketchup plugin for SmallLuxGPU v1.4beta3

Postby Chiaroscuro » Thu May 06, 2010 9:11 am

Nice exvion!
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