Bug tracker buggy? It didnt allow me to login, and when I choose login anonymously it didn't find the document? Or do I have to register there a separate account?
Ok so, clear max 2012 install. I make an mzp file by double clicking on the build.bat file. I grab the luxmax-release.mzp into the max window and it copies all the files where it should. After this I restart max. I choose Render setup from LuxRender menu. I set up the path to slg and the save location. Select smallLuxGPU, set up a basic scene with hdri enviroment lighting, and slg material and hit image (why not render) button. Slg starts up and stops that there is not material definition found....
I changed the locaction for the scene but it still gives me this error. I looked into the testslgexp folder and I found these files.
Now what should I do, I disabled firewall and defense so it is for sure nothing influences the export from "outside"