I am writing an exporter for smallluxgpu. Right now there are some issues with uvw as before, but if smalluxgpu will be turned into luxrender than the format will change as well, and then I will be able to output proper data.
However I write it only in maxscript, I dont know much about c++ coding. On the bright side it is easy to update, and my way of exporting the geometry have to be exported only once at around 30sec/1 million polygon. Then only the materials have to be updated and smallluxgpu or luxrender will read geometry fast. I think I will release the first versions in about 2-3 weeks, that it will be usable for everybody.
there is already more than 1500 lines of code in it, so I will not give up...
Later I will make the code multi threaded and that will give around 50 percent more speed. Unfortunately not everything can be multi-threaded efficiently in maxscript, but I do my best to bring the fastest possible geom exporter to smallluxgpu.
If perpixel is around, you could help by only writing a maxscript function for exporting geometry, the rest is just fine in maxscript.
Well, the updated geom exporter works much slower,
I guess I have to work on my c++ skill...