LuxRender 1.0-dev Mac OS X build of 12-05-2012

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LuxRender 1.0-dev Mac OS X build of 12-05-2012

Postby J the Ninja » Sat May 12, 2012 7:07 pm

Build notes from LordCrc: viewtopic.php?f=30&t=8528


Also, this build is slightly newer than the Windows/Linux builds, it contains a fix for hybrid bidir plus some extra code jeanphi committed for light sampling (see this post: viewtopic.php?f=8&t=7480&start=60#p81721 )


Download link: (build is no longer on server)


Build is 64bit only, should work on 10.6 or 10.7. I haven't actually done a release build of Lux in a few months though, so I might have messed something up. Let me know if there are any issues. Luxblend (with pre-packed pylux) is included.
Last edited by J the Ninja on Mon May 28, 2012 10:59 pm, edited 1 time in total.
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Re: LuxRender 1.0-dev Mac OS X build of 12-05-2012

Postby cmacks » Tue May 15, 2012 9:12 pm

This seems to be the older version? At least clicking "about luxrender" shows that to be the case.
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Re: LuxRender 1.0-dev Mac OS X build of 12-05-2012

Postby J the Ninja » Tue May 15, 2012 10:22 pm

cmacks wrote:This seems to be the older version? At least clicking "about luxrender" shows that to be the case.


The date on the splash isn't auto-updated, someone has to open the the xcf it comes from and change the text manually, so we just don't bother for weeklies. Nobody has bothered to change it from "1.0RC1" that i'm aware of either.
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Re: LuxRender 1.0-dev Mac OS X build of 12-05-2012

Postby cmacks » Wed May 16, 2012 1:37 am

Thanks. I don't think I had realized that.
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Re: LuxRender 1.0-dev Mac OS X build of 12-05-2012

Postby SATtva » Wed May 16, 2012 1:59 am

Run luxrender -v or luxconsole -v to see when the binary was actually compiled.
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