Have used path integrator with lightstrategy "one " ?
Jens
Yes, that was the problem - I forgot to check the advanced box to find the light strategy.
But now I have another problem - Luxrender now launches, but there is no CPU or GPU activity. The log looks like this:
[2011-04-13 11:45:24 Info: 0] Loading PLY mesh file: 'untitled/Scene/00001/Cube_0000_m000.ply'...
[2011-04-13 11:45:24 Info: 0] Mesh: splitting 6 quads
[2011-04-13 11:45:24 Info: 0] OpenCL Device used: [GeForce GT 330MIntersect]
[2011-04-13 11:45:24 Info: 0] Preprocess thread uses seed: 196115902
[2011-04-13 11:45:24 Info: 0] Autofocus focal distance: 9.93954
[2011-04-13 11:45:24 Info: 0] Tesselating 1 primitives
[2011-04-13 11:45:24 Info: 0] Thread 0 uses seed: 196115903
[2011-04-13 11:45:25 Info: 0] Thread 2 uses seed: 196115904
[2011-04-13 11:45:25 Info: 0] Thread 3 uses seed: 196115905
[2011-04-13 11:45:25 Info: 0] Thread 1 uses seed: 196115906
[2011-04-13 11:45:25 Info: 0] GUI: Updating framebuffer...
[2011-04-13 11:45:35 Info: 0] GUI: Updating framebuffer...
[2011-04-13 11:45:35 Info: 0] Writing Tonemapped PNG image to file untitled.Scene.00001.png
[2011-04-13 11:45:45 Info: 0] GUI: Updating framebuffer...
[2011-04-13 11:45:55 Info: 0] GUI: Updating framebuffer...
[2011-04-13 11:45:55 Info: 0] Writing Tonemapped PNG image to file untitled.Scene.00001.png
It's probably another setting that I have missed - I am using all the default settings (except for changing to Path and light strategy "one")
Thanks again,
Gus