LuxRender v0.6 Release Candidate 1 - Windows/Linux/MacOSX

Weekly builds for testing and use between releases.

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Re: LuxRender v0.6 Release Candidate 1 - Windows/Linux/MacOSX

Postby Radiance » Tue Mar 17, 2009 9:30 am

I've added this to my list of stuff for RC2, we need to make the alpha stuff a bit more intuitive.

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Re: LuxRender v0.6 Release Candidate 1 - Windows/Linux/MacOSX

Postby MadSwede » Tue Mar 17, 2009 9:34 am

Great, thanks to every developer!

The tooltip for every slider in the noise-red section says "Gamma value" but I guess that's another fraction of the 0.01 % ;)

The problems with pasting textures in luxblend seems to be gone. :)
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Re: LuxRender v0.6 Release Candidate 1 - Windows/Linux/MacOSX

Postby Lord Crc » Tue Mar 17, 2009 9:37 am

Indeed, tooltips is on our todo list for RC2.
May contain traces of nuts.
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Re: LuxRender v0.6 Release Candidate 1 - Windows/Linux/MacOSX

Postby pafurijaz » Tue Mar 17, 2009 9:50 am

jeanphi wrote:Hi,

This is most probably because of the premultiplyalpha option which is now honored. Just go to the output tab of luxblend and deselect the option.

Jeanphi


You're right! Now with the option disabled, it works! Thanks
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Re: LuxRender v0.6 Release Candidate 1 - Windows/Linux/MacOSX

Postby Poncho » Tue Mar 17, 2009 11:16 am

freaking awesome stuff. :o :D

thanks goes out to all the developers.

it's looking fantastic and works very nice. :D


my quick experiment, very cool effects. :)

wheel-0.6rc.jpg
wheel-0.6rc.jpg (42.32 KiB) Viewed 647 times
Cheers!
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Re: LuxRender v0.6 Release Candidate 1 - Windows/Linux/MacOSX

Postby Radiance » Tue Mar 17, 2009 12:04 pm

Nice :)

Care to render a larger one for the gallery? :)

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Re: LuxRender v0.6 Release Candidate 1 - Windows/Linux/MacOSX

Postby Bupla » Tue Mar 17, 2009 12:06 pm

Thanks for the new build, that's great.
I'm on OSX 10.5.6 (Intel) and Blender 2.48. I have a little problem with the material's preview. Here's the message from the console:
Code: Select all
Last login: Tue Mar 17 10:06:01 on console
/Applications/3D/Blender/blender-2.48/blender\ 2.48a.app/Contents/MacOS/blender ; exit;
par69-3-82-224-162-128:~ bupla$ /Applications/3D/Blender/blender-2.48/blender\ 2.48a.app/Contents/MacOS/blender ; exit;
Compiled with Python version 2.5.1.
Checking for installed Python... got it!


LuxBlend v0.6RC1 - UI mode

Traceback (most recent call last):
  File "/Volumes/oui/Applications/3D/Blender/Blender Scripts/LuxBlend_v0.6RC1.py", line 4249, in <lambda>
    Draw.Button("Update Preview", evtLuxGui, r[0]+120, r[1]+5, 167, 18, "Update Material Preview", lambda e,v: Preview_Update(mat, kn, defLarge, defType, texName, name, level))
  File "/Volumes/oui/Applications/3D/Blender/Blender Scripts/LuxBlend_v0.6RC1.py", line 4065, in Preview_Update
    p = subprocess.Popen((consolebin, '-b', '-'), bufsize=thumbbuf, stdin=PIPE, stdout=PIPE, stderr=PIPE)
  File "/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/subprocess.py", line 593, in __init__
    errread, errwrite)
  File "/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/subprocess.py", line 1079, in _execute_child
    raise child_exception
OSError: [Errno 2] No such file or directory

Thanks for your help.
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Re: LuxRender v0.6 Release Candidate 1 - Windows/Linux/MacOSX

Postby Radiance » Tue Mar 17, 2009 12:17 pm

Bupla wrote:Thanks for the new build, that's great.
I'm on OSX 10.5.6 (Intel) and Blender 2.48. I have a little problem with the material's preview. Here's the message from the console:
Code: Select all
Last login: Tue Mar 17 10:06:01 on console
/Applications/3D/Blender/blender-2.48/blender\ 2.48a.app/Contents/MacOS/blender ; exit;
par69-3-82-224-162-128:~ bupla$ /Applications/3D/Blender/blender-2.48/blender\ 2.48a.app/Contents/MacOS/blender ; exit;
Compiled with Python version 2.5.1.
Checking for installed Python... got it!


LuxBlend v0.6RC1 - UI mode

Traceback (most recent call last):
  File "/Volumes/oui/Applications/3D/Blender/Blender Scripts/LuxBlend_v0.6RC1.py", line 4249, in <lambda>
    Draw.Button("Update Preview", evtLuxGui, r[0]+120, r[1]+5, 167, 18, "Update Material Preview", lambda e,v: Preview_Update(mat, kn, defLarge, defType, texName, name, level))
  File "/Volumes/oui/Applications/3D/Blender/Blender Scripts/LuxBlend_v0.6RC1.py", line 4065, in Preview_Update
    p = subprocess.Popen((consolebin, '-b', '-'), bufsize=thumbbuf, stdin=PIPE, stdout=PIPE, stderr=PIPE)
  File "/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/subprocess.py", line 593, in __init__
    errread, errwrite)
  File "/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/subprocess.py", line 1079, in _execute_child
    raise child_exception
OSError: [Errno 2] No such file or directory

Thanks for your help.


can you try placing "/Volumes/oui/Applications/3D/Blender/Blender Scripts/LuxBlend_v0.6RC1.py" in a path without " " space in it and see if it persists ?

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Re: LuxRender v0.6 Release Candidate 1 - Windows/Linux/MacOSX

Postby psychotron » Tue Mar 17, 2009 12:21 pm

wouldn't be in stable v0.6 opinion tu completly turn off some light group?
or if some group goes off it would mess up image??
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Re: LuxRender v0.6 Release Candidate 1 - Windows/Linux/MacOSX

Postby Bupla » Tue Mar 17, 2009 12:27 pm

Thanks Radiance for your help, I tried without spaces in the directories but I have the same message. I tried with all the type of materials in LuxBlend and with all the materials of my scene.
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