LuxCore Binary SDK

Weekly builds for testing and use between releases.

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Re: LuxCore Binary SDK

Postby sharlybg » Mon Aug 28, 2017 2:27 pm

Hi guys .please need your help. I've lot of serious works on my hand to render this september. And this lastest luxcore sdk is to instable for production. Please what can i do ?

Is there a new build ?

Do i go for older lux build ( please which one)

Do luxblend will work with old luxcore build ?
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Re: LuxCore Binary SDK

Postby B.Y.O.B. » Wed Aug 30, 2017 2:20 pm

You could try the last 1.7 weekly build that was uploaded, but it's pretty old: http://www.luxrender.net/release/builds/1.7/windows/
It should contain the appropriate LuxBlend version.

Otherwise I think you will have to compile yourself, or maybe someone else can compile a slightly older version of LuxCore.
However you would first need to find out how far you have to go back.
If you know that, you can also go back in LuxBlend commits to use the appropriate older version.

Sorry if this is not much help.
To be honest, if you need a stable production renderer you might not want to rely on dev builds of LuxCore, they really aren't intended for production use even if it's great that they worked so good for you so far.
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Re: LuxCore Binary SDK

Postby hedphelym » Tue Sep 05, 2017 11:17 am

Just wanted to say thank you for creating the SDK, it really makes my life easier when it comes to LuxMax.
I have successfully compiled with it tonight:

http://www.luxrender.net/forum/viewtopic.php?f=33&t=11386&p=126953#p126953
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Re: LuxCore Binary SDK

Postby sharlybg » Wed Sep 06, 2017 8:24 am

B.Y.O.B. wrote:You could try the last 1.7 weekly build that was uploaded, but it's pretty old: http://www.luxrender.net/release/builds/1.7/windows/
It should contain the appropriate LuxBlend version.

Otherwise I think you will have to compile yourself, or maybe someone else can compile a slightly older version of LuxCore.
However you would first need to find out how far you have to go back.
If you know that, you can also go back in LuxBlend commits to use the appropriate older version.

Sorry if this is not much help.
To be honest, if you need a stable production renderer you might not want to rely on dev builds of LuxCore, they really aren't intended for production use even if it's great that they worked so good for you so far.


Thanks B.Y.O.B as always you save me a lot of headache and boring days. i'm doing some test with the old 1.7 release and it work.
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Re: LuxCore Binary SDK

Postby Dacicusan » Thu Nov 30, 2017 11:16 am

Seems that all the links are down. Please update the links.

http://www.luxrender.net/release/builds/1.7/windows/
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Re: LuxCore Binary SDK

Postby Dacicusan » Thu Nov 30, 2017 11:18 am

It is possible to have also a MacOS build? Thank you.
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Re: LuxCore Binary SDK

Postby sharlybg » Thu Nov 30, 2017 12:14 pm

At the moment i don't really know what happen for mac os build. but you can use this windows one with blender 2.78 it is very stable.
https://drive.google.com/open?id=1n4wQq5IrTl50QB7EVYEJsrhn90qTOcff
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Re: LuxCore Binary SDK

Postby Dacicusan » Thu Nov 30, 2017 1:30 pm

sharlybg wrote:At the moment i don't really know what happen for mac os build. but you can use this windows one with blender 2.78 it is very stable.
https://drive.google.com/open?id=1n4wQq5IrTl50QB7EVYEJsrhn90qTOcff


Thank you. I will test tomorrow. Also this includes the Blender add-on?

I'm on Mac right now and I can't open .exe files.
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Re: LuxCore Binary SDK

Postby sharlybg » Thu Nov 30, 2017 3:35 pm

yes the blend is already packed inside the binary and the luxblend exporter will pop up after the installation of luxrender. sorry for the Mac os build.
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