LuxRender 1.7 Mac OS and Windows builds available

Weekly builds for testing and use between releases.

Moderators: Dade, coordinators

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Please read the information / sticky post for some basic information regarding these builds/support.

Re: LuxRender 1.7 Mac OS and Windows builds available

Postby patro » Sat Feb 25, 2017 4:18 pm

hi, any news on latest mac Luxrender version?
thanks
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Re: LuxRender 1.7 Mac OS and Windows builds available

Postby Dacicusan » Fri Dec 01, 2017 12:24 am

pciccone wrote:Hi.

I just wanted everybody to know that daily builds of the 1.7 development are now available

Mac OS: http://www.luxrender.net/release/builds/1.7/osx/
Windows: http://www.luxrender.net/release/builds/1.7/windows/

Cheers.


I'm getting the following error message: "Unable to Complete Request. You can go to the home page or try again."

Please re-upload this packages. I badly need the MacOS version.
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Re: LuxRender 1.7 Mac OS and Windows builds available

Postby jensverwiebe » Fri Dec 08, 2017 6:29 am

Dacicusan wrote:
pciccone wrote:Hi.

I just wanted everybody to know that daily builds of the 1.7 development are now available

Mac OS: http://www.luxrender.net/release/builds/1.7/osx/
Windows: http://www.luxrender.net/release/builds/1.7/windows/

Cheers.


I'm getting the following error message: "Unable to Complete Request. You can go to the home page or try again."

Please re-upload this packages. I badly need the MacOS version.


You can get the sources and compile yourself.
Be aware that some changes are needed cause the macOS default is now c++11, so the macos repo is outdated.

Jens
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