lenogre wrote:I've downloaded : LuxRender-06RC6-Install-OSXintel64.dmg
lenogre wrote:1/ The path of the app Luxrender still not found
2/ Export C4D > LuxRender : Ok
3/ Open C4D scene into Luxrender : Ok. For this point I think it's because the name of my file contains "é". I've changed "é" > "e" et it rocks !
Atom wrote:Concerning materials. Do you keep two different color settings for each object? This is the way LuxBlend works. You have the original Blender object with its own color/material then you have the LuxBlend material for the object. It is easy for these to get out of synch just make a change in LuxBlend and the color you are rendering is no longer the color you see in your scene. I am wondering, are you planning on emulating this model or will you simply synchronize the diffuse/specular color of an object between the two systems?
lenogre wrote:About path not found.
I've also tried to delete ".app" in the name but without succes.
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