I finally succeeded fixing my build environment, a big
thanks! goes to LordCrc for his advice
But the error in the topic still remains, regardless which scene I try to render.
I'll sum the problem up again, maybe someone can test my build on Linux:
When I start my luxrender-build standalone (out of a terminal with
- Code: Select all
./luxrender
), I get this or a similar log:
- Code: Select all
[2011-10-17 16:11:43 Info: 0] Freeing resources.
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_003_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 654 quads
[b][2011-10-17 16:11:43 Error: 61] Singular matrix in MatrixInvert[/b]
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_002_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 368 quads
[b][2011-10-17 16:11:43 Error: 61] Singular matrix in MatrixInvert[/b]
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_020_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 368 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Cube_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 42 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Cube_001_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 232 quads
[b][2011-10-17 16:11:43 Error: 61] Singular matrix in MatrixInvert[/b]
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_020_0001_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 368 quads
[b][2011-10-17 16:11:43 Error: 61] Singular matrix in MatrixInvert[/b]
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_020_0002_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 368 quads
[b][2011-10-17 16:11:43 Error: 61] Singular matrix in MatrixInvert[/b]
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_020_0003_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 368 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_009_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 103 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_012_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 72 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_011_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 18 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_007_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 15 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_008_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 6 quads
[b][2011-10-17 16:11:43 Error: 61] Singular matrix in MatrixInvert[/b]
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_015_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 96 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_013_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 106 quads
[b][2011-10-17 16:11:43 Error: 61] Singular matrix in MatrixInvert[/b]
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_015_0001_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 96 quads
[b][2011-10-17 16:11:43 Error: 61] Singular matrix in MatrixInvert[/b]
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_019_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 288 quads
[b][2011-10-17 16:11:43 Error: 61] Singular matrix in MatrixInvert[/b]
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_019_0001_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 288 quads
[b][2011-10-17 16:11:43 Error: 61] Singular matrix in MatrixInvert[/b]
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_020_0004_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 368 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_004_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 68 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_004_0000_m001.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 56 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_006_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 128 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_006_0000_m001.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 96 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_005_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 40 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_005_0000_m001.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 56 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_001_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 144 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Cube_020_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 2208 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Cube_021_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 704 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Cube_020_0001_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 2208 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Cube_021_0001_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 704 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 3 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Plane_010_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 7 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Cube_018_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 12 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Cube_020_0002_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 2208 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Cube_021_0002_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 704 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Cube_017_0000_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 5 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Cube_020_0003_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 2208 quads
[2011-10-17 16:11:43 Info: 0] Loading PLY mesh file: 'LuxRender08_test_scene/Scene/00001/Cube_021_0003_m000.ply'...
[2011-10-17 16:11:43 Info: 0] Mesh: splitting 704 quads
[b][2011-10-17 16:11:43 Error: 61] Singular matrix in MatrixInvert[/b]
[2011-10-17 16:11:43 Info: 0] Preprocess thread uses seed: 3584509644
[2011-10-17 16:11:43 Info: 0] Thread 0 uses seed: 3584509645
[2011-10-17 16:11:44 Info: 0] Thread 1 uses seed: 3584509646
[2011-10-17 16:11:44 Info: 0] Thread 2 uses seed: 3584509647
[2011-10-17 16:11:44 Info: 0] Thread 3 uses seed: 3584509648
[2011-10-17 16:11:44 Info: 0] Thread 4 uses seed: 3584509649
[2011-10-17 16:11:44 Info: 0] Thread 5 uses seed: 3584509650
[2011-10-17 16:11:44 Info: 0] GUI: Updating framebuffer...
[2011-10-17 16:11:44 Info: 0] GUI: Updating framebuffer...
[2011-10-17 16:11:54 Info: 0] GUI: Updating framebuffer...
All cores are used to render, but the tonemapped image remains black and I get always the same statistics:

- statistics.png (4.84 KiB) Viewed 722 times
(in every scene I render).
I don't know to help me anymore
Is something wrong with my system? I get this error only with my builds and with the one LadeHeria provided
here, but not with the official 0.8-builds and with the 0.9dev-builds SATtva provided
here.
So, are LadeHeria's and my own build environments messed up, or is my system (Ubuntu 11.10) the culprit somehow?
Please, just give me a statement about that question, than I can make further tests.
regards
Simon
edit: I loaded my latest build from today (10-17-2011) up here:
http://www.sendspace.com/file/gtj1ur (it's the middle blue button)