I'm sure I'm making some false assumptions here, but shouldn't a 64 bit build always render faster than a 32 bit? For my build of 0.5,X86_64 I simply used -march=athlon64. I have AMD 64x2 4000+ with 4 gigs of ram.
And why is does the cvs gui look different than the luxrender.net builds?
X86_64 from luxrender.net:
[2 threads] 00:00:05 18458 samples/sec 18458 samples/totsec 0.156073 samples/pix
[2 threads] 00:00:10 18128 samples/sec 18300 samples/totsec 0.296309 samples/pix
[2 threads] 00:00:15 17283 samples/sec 17971 samples/totsec 0.430006 samples/pix
[2 threads] 00:00:20 17725 samples/sec 17911 samples/totsec 0.567124 samples/pix
[2 threads] 00:00:25 17947 samples/sec 17918 samples/totsec 0.70596 samples/pix
[2 threads] 00:00:30 17927 samples/sec 17920 samples/totsec 0.844639 samples/pix
X86_64 my build:
[2 threads] 00:00:05 19256 samples/sec 19256 samples/totsec 0.169527 samples/pix
[2 threads] 00:00:10 19633 samples/sec 19432 samples/totsec 0.321401 samples/pix
[2 threads] 00:00:15 18274 samples/sec 19063 samples/totsec 0.462767 samples/pix
[2 threads] 00:00:20 19580 samples/sec 19188 samples/totsec 0.614231 samples/pix
[2 threads] 00:00:25 17669 samples/sec 18892 samples/totsec 0.750917 samples/pix
[2 threads] 00:00:30 18730 samples/sec 18866 samples/totsec 0.89581 samples/pix
Vista 32 bit from luxrender.net
[2 threads] 00:00:05 21062 samples/sec 21062 samples/totsec 0.175904 samples/pix
[2 threads] 00:00:10 20955 samples/sec 21010 samples/totsec 0.338008 samples/pix
[2 threads] 00:00:15 20598 samples/sec 20877 samples/totsec 0.497355 samples/pix
[2 threads] 00:00:20 21018 samples/sec 20911 samples/totsec 0.659951 samples/pix
[2 threads] 00:00:25 21207 samples/sec 20970 samples/totsec 0.824006 samples/pix
[2 threads] 00:00:30 20517 samples/sec 20895 samples/totsec 0.982725 samples/pix
