Highly n00bish question

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Highly n00bish question

Postby Pilchard123 » Mon Jul 09, 2012 9:38 am

What exactly is a convex mesh? THIS video (around 12:00) says that it involves the mesh going "inwards" - however the example that is given I find rather confusing because just a couple of vertices along the mesh...it goes inwards. Why could the part the speaker highlights not just be an extension of the curve to the lower-left? I would post over there, but they aren't too great at replying after a couple of months, and that video was posted in February.

EDIT: I know the difference between convex and concave in other contexts - lenses and stuff, but have never got the hang of it with CG.

EDIT AGAIN: After watching that part of the video again...Is the criteria (criterion?) for a mesh being convex that you can connect any vertex to any other vertex with a straight line that DOES NOT leave the "inside" of the geometry?
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Re: Highly n00bish question

Postby Lord Crc » Mon Jul 09, 2012 9:59 am

Pilchard123 wrote:After watching that part of the video again...Is the criteria (criterion?) for a mesh being convex that you can connect any vertex to any other vertex with a straight line that DOES NOT leave the "inside" of the geometry?


Pretty much yes. A convex polygon is one where you can connect any two vertices without crossing an edge. So for a mesh it means you can connect any two vertexes without crossing a face.
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Re: Highly n00bish question

Postby jeanphi » Mon Jul 09, 2012 10:01 am

Pilchard123 wrote:EDIT AGAIN: After watching that part of the video again...Is the criteria (criterion?) for a mesh being convex that you can connect any vertex to any other vertex with a straight line that DOES NOT leave the "inside" of the geometry?

Actually since the inside of a mesh sometimes doesn't exist, the definition is that you can connect any 2 points on the surface without intersecting the surface.

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Re: Highly n00bish question

Postby Pilchard123 » Mon Jul 09, 2012 10:05 am

Okay, thanks. :D
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