Reinhard + Premultiply Alpha

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Re: Reinhard + Premultiply Alpha

Postby jeanphi » Thu Jun 21, 2012 2:30 am

Abel wrote:Isn't that exactly where the alpha channel comes in? I agree that with very dark sections of an image one should not ignore that area, but if large parts of the output are transparent I cannot imagine anyone wanting that transparent area to be considered black for tonemapping purposes.

I think we'll find out that it's not always the case, and as thomas pointed out, using the alpha value would ruin renders not using premultiplyalpha.

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