jeanphi wrote:Is it that difficult to just rise the burn factor or use another algorithm like maxwhite
It's not difficult at all and adjusting the burn slider just takes a split second. The reason I still care about it is twofold:
1. Novice users who are not yet familiar with the workings of tonemapping may think they have done something wrong, or may think that LuxRender is just prone to give burned out output, or may start trying adjusting sliders like crazy and do something stupid.
2. One of the metrics of judging the quality of a program is how easy it is to get it to do what you want, and another one is the quality of the output without user interaction. In the workflow, even though adjusting one slider is a minor operation, I think there is a big difference between "prepare scene, press render, LuxRender will open and create nice output" and "prepare scene, press render, LuxRender will open and create blown out output, adjust slider, see if it is good, adjust slider, get nice output".
Of course I realise that if changing the behaviour would result in a speed penalty or significantly increased memory usage, then it may not be worth it.