Exporting from 3ds to Standalone

Please use this forum for general user support and related questions.

Moderators: Dade, coordinators

Forum rules
Please include your operating system type/version, LuxRender version and Exporter version used when submitting a support post.

Make sure you have read the Release forum thread for Release and RC (Release Candidates) builds as these threads contain information on known problems and workarounds: Test Builds Forum

Exporting from 3ds to Standalone

Postby greger » Wed Mar 07, 2018 12:56 pm


I'm a newbee when it comes to both 3ds aswell as Lux. I was wondering how you can export a scene from 3ds Max to the standalone renderer (create a .lxs file). I have the Lux-plugin installed in 3ds but as far as I understand it, you cannot use your GPU for rendering using the plugin. So i would like to export the scene to the standalone renderer and use my GPU. How can I do that?

Again I am kinda new to the world of rendering so it is very likely that I have misunderstood some concepts but I'm eager to learn! So any explenations or suggestions would be appriciated!

Posts: 1
Joined: Wed Mar 07, 2018 12:39 pm

Return to LuxRender User Support

Who is online

Users browsing this forum: Exabot [Bot] and 1 guest