Issue with Homogenous and Alpha

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Issue with Homogenous and Alpha

Postby zeealpal » Sat May 12, 2012 5:04 am

Hey guys, not sure if this has been brought up before? :?

But I have an issue that when using a texture with an alpha map (in this case on the Ivy Leaves from blender) the plane is visible when it is inside a homogeneous volume. Here is an example:

DarkRoom.Scene.00001.jpg
First test render I noticed the issue on


DarkRoom.Scene.000021.jpg
Close up
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Re: Issue with Homogenous and Alpha

Postby Piita » Sat May 12, 2012 5:39 am

you need to set the interior and exterior volumes for the planes as homogeneous too, the same as world.
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Re: Issue with Homogenous and Alpha

Postby SATtva » Sat May 12, 2012 5:40 am

Are you rendering in Hybrid or with CPU only?
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Re: Issue with Homogenous and Alpha

Postby zeealpal » Sat May 12, 2012 6:01 am

Setting the plane volumes as well has fixed the issue :) Thanks. I was using CPU. I have used alot of clear volumes, but im not used to homogenous ones and htier setup.
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