SLG2 Wallpaper render

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SLG2 Wallpaper render

Postby zeealpal » Wed Apr 04, 2012 5:07 am

Here is a 5760 x 1080 simple render I made for my wallpaper. the HDRi is of my living room (I made a 568MB and 6MB version, at 20000*10000, and 2000*1000) which turned out ok (there is a black hole at the roof xD.

Rendered to 5CFU (50,000) in 5 hours 21 min on a 7970 OC

Wallpaper.png
i5 3.6GHz | 2 * 7970 GHz Edition | 8GB RAM | Shinobi XL Case
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Re: SLG2 Wallpaper render

Postby Meelis » Wed Apr 04, 2012 5:57 am

Nice clean wallpaper.
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Re: SLG2 Wallpaper render

Postby Chiaroscuro » Wed Apr 04, 2012 8:36 am

zeealpal wrote:HDRi is of my living room
Nice, are you going to render scenes with inserted virtual objects into real images/footage of your living room?
I'm very jealous of your monitor setup.
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Re: SLG2 Wallpaper render

Postby zeealpal » Wed Apr 04, 2012 9:22 am

Chiaroscuro wrote:
zeealpal wrote:HDRi is of my living room
Nice, are you going to render scenes with inserted virtual objects into real images/footage of your living room?
I'm very jealous of your monitor setup.


I've been considering that, but the Camera Tracker is still to unstable/inaccurate, I could easily use Blender Internal and SLG to make a composite video, which would be fun!
i5 3.6GHz | 2 * 7970 GHz Edition | 8GB RAM | Shinobi XL Case
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